What audio file format supported by OFP is the most
efficient?
BAS team member
DeadMeatXM2 recently posted the
following analysis on BIS' OFP forums:
- Don't use OGG when you don't have to. The
game engine takes a long time to decompress and process OGG
files and their sound can get clipped, warped or sometimes not heard at all.
- WAV files provide reliable results but have
a greater file size.
- WSS files are the best. They provide clear
sound that rarely warps, along with a reasonable file size footprint.