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 DayZ - Single Player
 
 Version: 1.3.4
 Requires: Version 1.7.0 of dayz_code.pbo!
 
 Author : Kronzky (www.kronzky.info / kronzky@gmail.com)

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 Installation:

 Locate your mission folder, and place the included PBO file into it.
 	Due to the variety of possible Arma installations, this can be in a lot of different places,
 	but in general it's the "mission" folder beneath the installation directory.
 	e.g. if Arma has been installed to c:\games\arma, 
	then the mission folder would be c:\games\arma\missions
 	For Steam versions, it would be underneath the Steam installation folder,
 	e.g. C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Missions
 
 After installing the file, the mission will be available in your "Singleplayer / Scenarios" menu.
 
 The mission requires that the DayZ mod is installed (http://dayzmod.com), 
 as all scripts and configurations are read directly from those mod files.
 
 
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 Usage Notes:
 
 Several game options can be selected via a radio call:
 
 0-0-0: Sets the current mission time (can be set and reset at any point during the mission).

 0-0-1: Brings up a model selection dialog 
 				(as the list of available model is created dynamically, this may take a while on slower PCs)


 A cheat mode is available, and can be activated at the start the of mission.
 	(This has to be done within the first 60 seconds of the mission!)
 To do so, the player has to walk in a "C" pattern: 
   1. Strafe left (key "A") for a few steps, then stop.
   2. Move back (key "S") for a few steps, then stop.
   3. Strafe right (key "D") for a few steps, then stop.
   
 After this, there will be three additional radio calls available:
 
 0-0-7: Spawn Objects
 	Allows spawning of any weapons, equipment, vehicles or animals that are normally
 	available in the mod.
 	Any items will be spawned on the ground, in front of the player.
 	Vehicles will start out damaged (just like in the MP version), and will have to 
 	be repaired, in order to be useable.
 	Animals can be killed and butchered, in order to use their meat.
 	When spawning smaller items and standing on a slope, make sure that you are 
 	pointed downhill,	as otherwise the item may spawn underground.
 	Be aware that some tools are configured as weapons (e.g. the shovel or the toolbox),
 	so they have to be selected from the respective group.
 	
 0-0-8: No Zombie Attacks
	Zombies will still approach the player, but not carry out any attacks.
	The non-attack mode will stay like this until the end of the mission.
	
 0-0-9: Show Loot Info
  Indicated buildings around the player's current area that might contain loot.
  Buildings are marked by a vertical beam, and the spawn positions inside the 
  building are indicated by green translucent boxes.
 	If a map is available, the buildings will also be indicated there.
 	The different beam colors indicate the number of loot positions:
	 	10 or less: green
 		20 or less: yellow
 		more than 20: red		
 		watersource: blue

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 Notes:
 
 There will NOT be a LAN version of this mission - so please don't ask!
 
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